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Ranchwork Stables is a complete Western-style horse management, stable, lineage, care, training and wagon system developed for RedM servers.
The resource is designed for VORP and uses a framework bridge structure, allowing QBR and RSG compatibility to be added without rewriting the complete horse system.
Ranchwork Stables transforms traditional stable gameplay into a complete progression system with horse development, care, aging, lineage progression, wild horse taming, equipment previews, horse storage, wagon rentals and extensive server-side validation.
Western-themed RedM interface
Right-side stable management panel
Horse list with detailed horse profiles
Speed, acceleration, stamina, courage, health and bonding statistics
Hunger, thirst, cleanliness and fatigue values
Horse age and life stage information
Gender and breed information
Lineage information
English and Turkish localization
Responsive NUI layout
State-preserving interface updates
Selected horse and scroll position remain active during updates
Large horse model catalog
Custom horse name selection
Male and female horse options
Horse age displayed before purchase
Breed and coat information
Coat and color variations
Live horse preview
Preview camera rotation
Preview camera zoom
Equipment preview before purchase
Cash and gold payment support
Server-side price validation
Server-side balance validation
Duplicate transaction protection
Foal, young, adult and old life stages
Online-time-based aging
Offline characters do not progress
New horses begin at a configured young age
Selected special breeds can begin at 4 years old
Foals use a smaller physical scale
Horses visually grow as they age
Horses under 0.5 years cannot be called outside
Horses from 0.5 years onward can be called
Configurable natural lifespan
Horses reaching their configured lifespan are permanently retired
Retired horses cannot be called again
Horse history is recorded in the stable database
Stamina training
Bonding training
Courage training
Checkpoint-based conditioning courses
Distance requirements
Training duration validation
Teleport and abnormal movement protection
Training cooldowns
Server-side EXP validation
Training progress notifications
Horses gain stamina EXP while being ridden
EXP is awarded according to validated travel distance
Players receive an in-game notification after gaining EXP
Horse stamina increases gradually through regular use
Travel distance is validated by the server
Invalid or excessive distance reports are rejected
Feed horses
Give carrots
Give water
Brush horses
Comb horses
Examine horse condition
Use veterinary treatment items
Treat injured horses
Rest horses
Hunger system
Thirst system
Cleanliness system
Health system
Fatigue system
VORP Inventory item validation
Failed actions do not consume items
Server-side ownership validation
Server-side distance validation
Compatible horse pairing system
Lineage progression
Online-time-based offspring progression
Stable capacity checks
Health and care requirements
Related-horse restrictions
Pairing cooldowns
Parent and lineage records
Genetic stat inheritance
Speed variation
Stamina variation
Courage variation
Acceleration variation
Duplicate offspring protection
Configurable wild horse locations
/wildhorse command
Taming progress system
Proximity validation during taming
Taming automatically cancels when the player moves too far away
Successfully tamed horses can be delivered to the stable
Stable ownership registration
Wild horse trade system
Server-controlled horse values
Delivery distance validation
Daily trade limits
Anti-spoofing protection
Duplicate capture protection
Custom inventory for every owned horse
Open the horse bag with F
Send the horse back to the stable with B
Horse bag capacity upgrades
Horse bag PIN system
Failed PIN attempt security lockout
Horse bag access minigame with X
Interactive access progress system
Configurable bag capacity
Server-side ownership validation
Support for nearby interaction with other players' horses
Mark a horse as favorite
Call the favorite horse with H
/callhorse command
Safe spawn location checks
One active horse per character
Young, injured and retired horse restrictions
Model validation
Ownership validation
Routing bucket validation
Network entity validation
Failed spawn cleanup
Wagon rentals
Wagon purchases
Wagon preview camera
Buggy category
Cart category
Wagon category
Coach category
Stagecoach category
Supply wagon support
Hunter wagon rental
Cargo capacity system
Animal cargo loading
Cargo unloading
Nearby cargo detection
Native wagon interaction prompts
Server-side rental validation
Server-side ownership validation
G Open the stable menu
H Call the favorite horse
Q Open the horse information card
F Open the horse bag
B Send your horse to the stable
X Attempt horse bag access
R/B/E Horse care and training actions
ESC Close the interface/stable
/callhorse
/horseinteraction
/wildhorse
/tamehorse
/canceltrainingExtract the resource using the following folder name:
Ranchwork_stablesImport the included SQL files:
sql/001_ranchwork.sql
sql/002_items.sqlStart the required dependencies before Ranchwork Stables:
ensure oxmysql
ensure vorp_core
ensure vorp_inventory
ensure Ranchwork_stablesDisable other stable resources that may conflict with Ranchwork Stables.
Examples:
vorp_stables
vorp_stables-lua
vorp_stables-lua-mainConfigure the following settings inside config.lua:
Stable coordinates
Horse capacity
Horse care items
Horse bag settings
PIN settings
Horse bag access settings
Aging settings
Lineage settings
Training settings
Wild horse zones
Wagon prices
Gold conversion rate
Language
English:
Locale = 'en'Turkish:
Locale = 'tr'RedM
OneSync
Lua 5.4
oxmysql
Framework bridge
VORP Core
VORP Inventory
VORP: Current bridge implementation
QBR: Framework adapter required
RSG: Framework adapter requiredThe horse, stable, interface, aging, lineage, training and wagon systems are separated from the framework-specific bridge.
This architecture allows additional framework adapters to be added without replacing or rewriting the complete Ranchwork Stables gameplay system.