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[MLO] The Blackwater Hotel | Three-storey hotel with lobby, restaurant, bar and eight roomsProduct details

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A three-storey hotel interior built inside The Blackwater Hotel and Restaurant. It is a real interior (MLO) that the game recognises: walk in through either entrance, and see inside from the street through the windows. The rooms follow the Valentine Hotel's style, made richer: dark wood, velvet, gilt mirrors and frames, chandeliers. Lobby and reception, restaurant and bar, a bathhouse, a salon and eight guest rooms, including a suite.

https://www.youtube.com/watch?v=swVygr5vPbA

Purchase : TEBEX_LINK_HERE">The Blackwater Hotel | Three-storey hotel with lobby, restaurant, bar and eight rooms

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What's inside

Ground floor

  • Lobby and reception: walnut reception desk with a marble top, bell, guest ledger and green-shaded lamp
  • A 24-slot key cabinet behind the desk, with brass key tags (a few slots empty: those guests are out)
  • Luggage and a trunk by the desk, a sofa and two velvet armchairs, a Persian runner, chandeliers, palm, console and grandfather clock
  • Restaurant and bar: walnut bar with a marble top and brass foot rail, 5 leather bar stools, a panelled back bar with a mirror and shelves of bottles
  • 5 round tables with 15 chairs and candlesticks, sideboard, paintings, clock and three chandeliers
  • Bathhouse: two brass claw-foot tubs (white enamel inside, dark green outside) behind folding screens, a washstand with jug and basin, a gilt mirror, a checkered marble floor and glazed cream tiles
  • Salon: stone fireplace with a sofa, two armchairs and a coffee table, a card table for four, sideboard, clock and paintings

Upper floors

  • A grand walnut staircase in two flights from the lobby to the top floor: red runner, brass stair rods, turned balusters, open to the roof with a large chandelier at the top
  • Halls with sofas, lamp tables, console and mirror, grandfather clock and runners
  • 8 guest rooms, each with a brass or iron bed, two nightstands with oil lamps, a trunk at the foot of the bed, rug and painting, a Gothic wardrobe, a chiffonier with a gilt mirror, a washstand with jug and basin, and a velvet armchair by the window
  • Four colour schemes of damask wallpaper: burgundy, olive green, mustard and slate blue
  • The suite: carved Gothic bed, fireplace with a painting above, cane settee and two velvet armchairs, a writing desk at the window, wardrobe and washstand

Features

  • A real MLO interior inside the game's own building; the building's 43 windows seen from inside, clean glass
  • Dark oak wainscot, picture rails, cornices and ceiling roses; herringbone parquet in the lobby, restaurant and halls, oak boards in the rooms, marble in the bath
  • Valentine Hotel's own room doors and the Saint Denis double doors at both entrances; they push open like any building door
  • Every door leaf has its own ID, so door-lock scripts (e.g. vorp_doorlocks) can lock the guest rooms
  • 56 lights from the chandeliers, lamps and fireplaces, drawn by the script; inside you only get the lights of your own floor, outside they all shine through the windows
  • 52 places to sit: walk up to a free chair, armchair, sofa or bar stool and press E; B to stand up
  • 277 furniture pieces of 37 kinds, made for this interior with free BlenderKit and Poly Haven models
  • Standalone: no framework needed